Guide

How to play

Last updated 7 November 2026

PULSEBOUND is a rhythm roguelite and a bullet heaven. You only move: your instruments fire by themselves on the beat of the song, and every pick you make changes what you hear.

A run

The 7 instruments

Each instrument goes up to level 7. Each of the 7 artists starts a run with one of them and a small bonus of their own.

The 11 FX pedals

A pedal makes the whole band stronger. Each level gives:

A pedal goes up to 5 levels, the Chorus up to 3.

Build-up and drop

Notes fill the hype meter, and so does every hit on a boss. When it is full, the song goes into a build-up: hold on for 4 bars and the drop lands. A wave runs out from you across the arena: it clears every enemy shot, wipes out the Static it reaches and pulls the notes to you. While the drop plays, every instrument hits 50% harder.

Remixes

Every instrument has a partner pedal. Take an instrument to level 7 while you have its partner, and the next drop remixes it:

The bosses

In a Concert they arrive at 3:00, 6:00 and 9:00; in the Tour, a boss ends every stage.

5 ways to play

Sprint, Daily Set and Survival are the same for everyone: no Studio upgrades, no items, no continues, and nothing bought counts there.

Between runs

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Menu names are the game's English ones; the game shows them in your language.